Wednesday, February 16, 2011

Character/Environments


For mine, I decided to redesign Sly Cooper from the video game, and remake the story into a steampunk setting. For the character, I used Sly, and for the environment, I went for an urban city, and tried to vary the different places he could go, such as the indoors laboratory looking place (number 3), or the airborne buildings (8, for example).
In the game, Sly's central weapon is a cane, so the last picture is a few different designs to start with.

No comments: